< Programming Mac OS X with Cocoa for Beginners(Redirected from Programming Mac OS X with Cocoa for beginners/What is Cocoa?)
Cocoa is possibly one of the most rewarding, fun and productive ways to program a modern computer yet devised. If you own a Mac running Mac OS X, you already have Cocoa, and all the tools needed to program your Mac are available for free from Apple. Anyone who has an interest in programming can use Cocoa to write Mac applications, yet it is not just for beginners; many of the best OS X software titles available are written using Cocoa. You are able to harness the full power of the machine from Cocoa.
Adam Preble learned Cocoa programming from the first edition of this book and after ten years in the software industry, joined Big Nerd Ranch to write Mac and iOS software as a consultant. He presently leads engineering at Big Nerd Ranch and steals away time for Cocoa programming and for teaching the Cocoa bootcamp course, on which this book is.
Cocoa makes it easy to create very slick Mac OS X interfaces for software (as well as to create applications in a hurry), and this new edition of Cocoa Programming for Mac OS X does an excellent job of teaching its readers how to put a Cocoa face on top of code (Objective-C code almost exclusively). The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers. “Cocoa® Programming for Mac® OS X is considered by most to be the de-facto intro-to-OS X programming text.” —Bob Rudis, the Apple Blog. Create even more powerful Mac versions of your iPad apps. Apps built with Mac Catalyst now take on the new look of macOS Big Sur and help you better define the look and behavior of your apps. You can choose to turn off automatic scaling of iPad controls and layout, allowing you to precisely place every pixel on the screen. Find helpful customer reviews and review ratings for Cocoa Programming for Mac OS X (3rd Edition) at Amazon.com. Read honest and unbiased product reviews from our users.
Programming using Cocoa involves both using a graphical user interface (GUI -- pronounced 'gooey') tool to build your user interfaces, and an integrated development environment (IDE). Cocoa consists of hundreds of ready-built classes, which are pre-programmed modules of reusable code, that you can simply include in your own work. Mac os x on virtualbox. Since these classes are well designed, powerful and fully debugged, using them saves you hundreds of hours in building in complex functionality.
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Cocoa is the name given to the complete set of classes, functions and constants, grouped together into an Application Programming Interface, or API. For building Mac applications Cocoa is the only API that is really used anymore. (The other APIs that used to be provided by Apple, the Classic API and the Carbon API have been deprecated.)
To get the most out of this text, you will need to be running Mac OS X 10.3 or later. If you have 10.2, most of what is here will work OK, but the tools as described will be different, and a little harder to use. The coding examples avoid Cocoa features that only exist on 10.3 or 10.4, but later chapters will explain them.
Significant parts of this text describe older versions of Interface Builder. Some of what is described will not work with version 3.0.
Mac Cocoa
Above all, this text aims to get you started in the smoothest way possible, so that you can begin to see not just how powerful Cocoa can be, but also how much fun it is to work with.
Cocoa Programming For Mac Os X 5th Edition
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